Electronic Arts Inc. operates in two principal business segments globally: EA Core business segment: creation, marketing and distribution of entertainment software and the EA.com business segment: creation, marketing and distribution of entertainment software which can be played or sold online.
Industry sector: Consumer Discretionary
Sector classification: Prepackaged software
Deep Learning based analysis and prediction model for Electronic Arts Inc. (EA) stock is a 1st Generation Non-linear Autoregresive with exogenous variable(s) (NARX) model based on the Recurrent Neural Network architecture.
Model is in the production pipeline since Oct. 22, 2015.
Market data for EA model training are being downloaded from the Quandl premium datasets on a daily basis.
Model is being retrained on a daily basis.
|% Held by Insiders||2.55%|
|% Held by Institutions||97.31%|
|EPS (last reported FY)||$2.96|
|EPS (last reported Q)||$0.36|
|EPS, estimated (last reported Q)||$0.14|
|Total revenues||$5 B|
|Net income||$1 B|