Gamestop Corporation company logo

# 1st Gen Model Gamestop Corporation Computer & software stores

  • $21.38Last close price
    at 27-jun-2017
  • Subscribe >> Deal exit on
    June 28, 2017
    Deal entry on
    June 28, 2017
  • 2.09%Expected margin
  • 67.12% successful of 73 deals


Model's trade recommendations 8.21% Return for period

9.71% Annual return

$2.14B Market Cap

β 1.14  


Model (following trade recommendations)


Underlying stock

S&P 500

Return for period 8.21%
52wk return 51.15%
52wk Range
Sortino ratio 0.70
Sharpe ratio 0.53
Norm. RMSE 0.74%
Downside risk 16.03%
Volatility 21.16%
  • 1.52 (7.19%) Div (Yield)
  • BUY Analysts consensus recommendation

GameStop Corp. is the world's largest video game and entertainment software retailer. The company operates 4,816 retail stores across the United States and in fifteen countries worldwide. The company also operates two e-commerce sites, and, and publishes Game Informer? magazine, a leading multi-platform video game publication. GameStop Corp. sells new and used video game software, hardware and accessories for next generation video game systems from Sony, Nintendo, and Microsoft. In addition, the company sells PC entertainment software, related accessories and other merchandise.

Industry sector: Retail/Wholesale

Sector classification: Computer & software stores

Deep Learning based analysis and prediction model for Gamestop Corporation (GME) stock is a 1st Generation Non-linear Autoregresive with exogenous variable(s) (NARX) model based on the Recurrent Neural Network architecture.

Model is in the production pipeline since Oct. 23, 2015.

Market data for GME model training are being downloaded from the Quandl premium datasets on a daily basis.

Model is being retrained on a daily basis.

Float 98M
P/E 5.60
Shares Outstanding 101M
% Held by Insiders 2.80%
% Held by Institutions 99.62%
EPS (last reported FY) $3.77
EPS (last reported Q) $0.63
EPS, estimated (last reported Q) $0.49
Total revenues $9 B
Net income $0 B