GameStop Corp. is the world's largest video game and entertainment software retailer. The company operates 4,816 retail stores across the United States and in fifteen countries worldwide. The company also operates two e-commerce sites, GameStop.com and EBgames.com, and publishes Game Informer? magazine, a leading multi-platform video game publication. GameStop Corp. sells new and used video game software, hardware and accessories for next generation video game systems from Sony, Nintendo, and Microsoft. In addition, the company sells PC entertainment software, related accessories and other merchandise.
Industry sector: Retail/Wholesale
Sector classification: Computer & software stores
Deep Learning based analysis and prediction model for Gamestop Corporation (GME) stock is a 1st Generation Non-linear Autoregresive with exogenous variable(s) (NARX) model based on the Recurrent Neural Network architecture.
Model is in the production pipeline since Oct. 23, 2015.
Market data for GME model training are being downloaded from the
Quandl premium datasets on a daily basis.
Risks related to the novel coronavirus disease 2019 (COVID-19) caused by the virus named “SARS-CoV-2” are
accounted for in this model in the form of the historical data coincided with outbreaks and other
global events in the past used to train ML prediction model for GME.
Model is being retrained on a daily basis.
Float | 98M |
P/E | 4.03 |
Shares Outstanding | 101M |
% Held by Insiders | 2.80% |
% Held by Institutions | NaN% |
EPS (last reported FY) | $3.34 |
EPS (last reported Q) | $2.02 |
EPS, estimated (last reported Q) | $1.96 |
Total revenues | $9 B |
Net income | $0 B |